3D
Cubes, Triangles and mad collisions. This is 3D.
Latest engine news:
Apply impulse to RigidBody3D in the direction another body is facing
- 09kingarthur replied
- Making an FPS game as a learning project, and I'm trying to add the ability for the player to kick physics bodies. I'm doing this with Area3D in front of the player to represent where their foot hits ...
- W
3D Pixel art texture appears blurry in godot 4, not sure how to fix it.
- williamjameson replied
- Hello, I made a 3D model that uses pixel art textures in blender following MortMort's excellent guide here: I followed the tutorial and have a sign post as well. However, when I import it into godot 4...