- Edited
Hi. I've been working on an addon for blocking in 3D levels in the Godot editor. Basically you create a node to be the root of your environment, and then you can click and drag with the mouse to create blocks in the editor viewport. There are other tools that let you select, move and reshape blocks. I've put together a YouTube video that explains how to use it.
Anyhow, I'm calling it the Cyclops Level Builder. It's under the MIT license so you can use it in your own projects. I hoping folks will find it useful.
Edit:
Here's a link to the Github page too.
https://github.com/blackears/cyclopsLevelBuilder