3D
Cubes, Triangles and mad collisions. This is 3D.
Latest engine news:
4.4.1: Errors when using a Subviewport to show a 3D item in an inventory
- Tomcat replied
- Hi there, I have been trying to set up an old-school inventory system with 3D spinning slots. So far, the 3D part has been going smoothly : However, I am having issues regarding the subviewport usage ...
- L
Any way to write color buffer in CompositorEffect when enabling MSAA?
- Li_hippo replied
- I'm trying to make some post-process with Compositor Effect. However, if my project enables MSAA in Project Settings, directly using RenderSceneBuffersRD.GetColorLayer(0) takes ERROR log with 'Image (...