3D
Cubes, Triangles and mad collisions. This is 3D.
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Any way to write color buffer in CompositorEffect when enabling MSAA?
- aenderlara replied
- I'm trying to make some post-process with Compositor Effect. However, if my project enables MSAA in Project Settings, directly using RenderSceneBuffersRD.GetColorLayer(0) takes ERROR log with 'Image (...