CSharp
Tag for discussions about C# (CSharp) or contain C# code.
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C# Type is converted to Godot.Variant when using Get() or Set() Methods.
- Rose19 replied
- inside my main c# script i have the following property: public Dictionary<Vector3, List<long>> RenderDict = new Dictionary<Vector3, List<long>>(); on another node that also uses c#, im trying to get t...
Issue with downloading a file through HttpRequest (Unity’s web service REST API)
- Tirt replied
- I know this isn't a super specific Godot-related question, but I cannot find any information to fix this problem. I am porting Unity Gaming Services to Godot 4+ Mono and working on the user-generated ...
- B
Architecture help: NPC follows player then becomes player after player dies
- kuligs2 replied
- Hello, First of all, I am an experienced solo unity dev but new to Godot. I am trying to make my player (a state machine based player ) get followed by NPC then if the player dies, NPC becomes control...
[SOLVED] Issue with dictionnaries breaking when changing texture in panels
- Aristobulus replied
- Hi! I am encountering a really strange issue and I truly cannot comprehend what is causing it. I recently added a save system to my game and I took this opportunity to also make the menus (main menu, ...