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How can I create Minecraft-like shadows?
Godot Help
Building
Question
Godot 4.X
Scel
started
3 days ago
I'm currently working on a project inspired by Minecraft's style, and I'd like to implement a similar shadow effect for objects (see attached image). Ideally, the shadow would dynamically change based...
0
0 replies
Problem with changing the position of the player’s head
Godot Help
Building
Question
Godot 4.X
Scel
started
23 days ago
Now, I have written a script to rotate the camera on mobile devices by swiping the screen, but when I start moving the camera, for some reason it goes down after the movement starts, as soon as the us...
0
0 replies
How can I implement multitouch in Godot 4?
Godot Help
Building
Question
Godot 4.X
DaveTheCoder
replied
24 days ago
I'm currently developing a first-person shooter. I've implemented camera rotation by swiping the screen and character movement using a joystick. Unfortunately, if the player starts using a gamepad, th...
1
1 reply
Trouble implementing mobile controls
Godot Help
Building
Question
Godot 4.X
Scel
replied
25 days ago
Currently, my game uses a virtual joystick for movement, touch input for camera rotation, and buttons for jumping and shooting. The problem is that if the player is using the joystick to move forward,...
3
3 replies
Y
Missing BCL (Base Class Library)
Godot Help
Building
yusongmomo
started
17 Jan
[godot3.6] I compiled the web platform successfully, and set the compiled webassembly_debug.zip and webassembly_release.zip in the custom template. When running, an error message was reported. I tried...
0
0 replies
R
Error while compiling editor with a module
Godot Help
Building
Godot 4.X
xevion
replied
11 Jan
I'm trying to compile the 4.3 editor with the module i downloaded from here: https://github.com/EIRTeam/godot/tree/shinobu_gd4/modules/shinobu and it would spit out error during/after linking every ti...
2
2 replies
X
Placing blocks relative to mouse in-game
Godot Help
3D
Building
Question
xRegnarokx
replied
4 Jan
So, I am making a tower defense game in 3D, and I am trying to figure out how to place blocks based on mouse position and the terrain point that would intersect with the mouse if it wasn't in 2D space...
2
2 replies
Why does my game lag at high frame rates?
Godot Help
2D
Building
Godot 4.X
xyz
replied
1 Jan
I've made a web browser game, and my initial testers are reporting that the game runs poorly and lags at 120 fps. What could be causing this, and how can I fix it? The project was created in Godot 4.3...
3
3 replies
How do I implement screen blurring?
Godot Help
2D
Building
Question
xyz
replied
Dec 14, 2024
I'm currently developing a game and have implemented screen blurring when the player pauses the game using a shader. However, I've recently discovered that this significantly impacts game performance....
2
2 replies
How can I limit the clickable area for a button?
Godot Help
Building
Question
Godot 4.X
Scel
started
Dec 10, 2024
Currently, I'm handling screen taps to start gameplay. I also have a button at the bottom of the screen to toggle sound. Unfortunately, this logic only works partially. Currently, tapping the screen m...
0
0 replies
How to optimize a 2D game for the browser
Godot Help
Building
HTML5
Optimizing
Scel
started
Dec 8, 2024
I am making my first 2D game to run in a web browser, what techniques can I use to maximize the optimization of my game to run and work without delays in a web browser? I will be glad of any help and ...
0
0 replies
How to make button in Title menu
Godot Help
2D
Building
Godot 4.X
Scel
started
Dec 8, 2024
In my game, I start the gameplay after clicking the left mouse button: if event is InputEventMouseButton: if event.button_index == MOUSE_BUTTON_LEFT and event.pressed: if game_running == false: start_...
0
0 replies
How can i use VisibleOnScreenNotifier2D?
Godot Help
2D
Building
Godot 4.X
SnapCracklins
replied
Dec 5, 2024
I created a Flappy Bird clone in Godot 4 using a tutorial on YouTube. However, today I encountered a problem with optimizing the game. On mobile devices, it runs with a significant delay because when ...
5
5 replies
how to add a button in screen in Godot 4?
Godot Help
2D
Building
Question
SnapCracklins
replied
Dec 5, 2024
In my game, I start the gameplay after clicking the left mouse button: if event is InputEventMouseButton: if event.button_index == MOUSE_BUTTON_LEFT and event.pressed : if game_running == false: start...
3
3 replies
The problem with the appearance of enemies.
Godot Help
3D
Building
Godot 4.X
DaveTheCoder
replied
Nov 24, 2024
In my first 3D game, I wanted to add enemies that would randomly appear on the map and chase the player, but I encountered the problem of the enemies "flying" after the spawn animation played. I decid...
1
1 reply
How to create animation for "TileMap" in Godot 4?
Godot Help
2D
Building
Godot 4.X
Scel
replied
Oct 16, 2024
In my game, I wanted to create a mechanic for the appearance of TileMap tiles, so that they would appear on the player's screen one by one, growing larger and then returning to their original size. Ho...
2
2 replies
How can I determine the player's current movement direction?
Godot Help
2D
Building
Godot 4.X
xyz
replied
Oct 6, 2024
In my game, the player is constantly moving forward, and they have to choose a direction (by pressing the left and right buttons) to determine where to turn. I'd like to play a specific animation depe...
1
1 reply
X
Masking sprite behind tilemap walls?
Godot Help
2D
Building
GDScript
xRegnarokx
replied
Oct 3, 2024
So, I have found ways that aren't really viable, and honestly am not hopeful for a solution that keeps my games perspective. But is there any way to put something over parts of my tilemap that will ma...
3
3 replies
How can I stop playing the animation when player lose?
Godot Help
Building
Question
Godot 4.X
SnapCracklins
replied
Sep 26, 2024
I'm implementing a battle cry animation for characters using the "AnimationPlayer" node, but when the character loses, I need to stop the animation from playing and play a losing animation instead. Kn...
1
1 reply
How to set up android in App purchases
Godot Help
Building
Programming
GDScript
adam_40
started
Sep 12, 2024
Hi everyone, I managed to have ads showing in my Godot 3.5.6 made mobile app. Now I’d like the app to check if it was purchased so no ads will show anymore. i have variable in global script if true i ...
0
0 replies
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Building
compiling source into an executable build.
How can I create Minecraft-like shadows?
Problem with changing the position of the player’s head
How can I implement multitouch in Godot 4?
Trouble implementing mobile controls
Missing BCL (Base Class Library)
Error while compiling editor with a module
Placing blocks relative to mouse in-game
Why does my game lag at high frame rates?
How do I implement screen blurring?
How can I limit the clickable area for a button?
How to optimize a 2D game for the browser
How to make button in Title menu
How can i use VisibleOnScreenNotifier2D?
how to add a button in screen in Godot 4?
The problem with the appearance of enemies.
How to create animation for "TileMap" in Godot 4?
How can I determine the player's current movement direction?
Masking sprite behind tilemap walls?
How can I stop playing the animation when player lose?
How to set up android in App purchases
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