So, I want to create a dynamic border around the outside of the screen that is colored, irregular(not just a line or rectangle around screen , but rather jagged/fuzzy), can grow/change color.
I didn't know if this was possible without shaders(no clue how to use shades as of yet). I thought that if I could just put a colorrect over screen and then create a texture that is an irregular blob that I overlaid and somehow used to subtract from the color rect... however, I don't know if this is possible or where to start.
If anyone has any thoughts on direction of investigation/study to do this I'd appreciate it.
Otherwise, I'll just go a different route then I was thinking. Not even sure if this woild end up looking/feeling how I envisioned.