Currently, my game uses a virtual joystick for movement, touch input for camera rotation, and buttons for jumping and shooting. The problem is that if the player is using the joystick to move forward, they can't rotate the camera or press any buttons. How can I fix this? I've tried numerous approaches, but none have worked. For reference, I'm using "TextureButton" for the buttons and the "Virtual Joystick" asset from the "AssetLib" for the joystick. Thanks in advance!