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O
Slow Gravity, and not falling parabolically
Godot Help
2D
Physics
Godot 4.X
ArDanZ11
replied
5 hours ago
Greetings, I am expirimenting with making a platformer in godot, in order to learn the engine. I have run into an issue where the plyer character doesn't fall parabolically, and they fall slowly, I ha...
6
6 replies
N
sonic physics
Godot Help
2D
Kojack
replied
2 days ago
hey, im a game developer, and i need to make sonic style physics for my indie game that is inspired by sonic the hedgehog, so can you all help me how to make sonic style physics, and the sprite rotati...
5
5 replies
D
"Pixel perfect" display not working
Godot Help
2D
Godot 4.X
kuligs2
replied
3 days ago
Hello! I'm returning to Godot after using MonoGame for a little bit, so I was trying to setup my game to be "pixel perfect". Specifically, I want each of the pixels in my sprites to match up with the ...
2
2 replies
T
New to Godot, how do I make an opening cutscene?
Godot Help
New to Godot
2D
Godot 4.X
xyz
replied
3 days ago
I want to make an opening cutscene about the protagonist graduating college, regarding 2-D and sprites, how do I do that? I am using Godot 4.4.1. And I am BRAND NEW to Godot and don't know a thing abo...
3
3 replies
M
Please help to guildline me on simple game via Network!
Godot Help
2D
GDScript
Networking
kuligs2
replied
6 days ago
Hello! Could someone please to advise me, to give a guidlines from which to start learning & dig in: i need to develop (at least now) a simple 2d game to play with my son (who is not live with me unfo...
1
1 reply
B
Subviewport world_2d sharing issues.
Godot Help
2D
Programming
Godot 4.X
avrahamy
replied
10 days ago
I'm trying to pull off a level wrap using cameras and viewports. The good news, Visually, it works. From a player perspective, you don't notice the transition. I'm using the same trick to pull off a c...
10
10 replies
T
Alpha Channel(Transparency) is Ignored in the Blend Mode
Godot Help
New to Godot
2D
Question
Godot 4.X
Godot 3.X
JonnyF
replied
12 days ago
Is there technical reason why Godot works like this? Or am I missing some setting to make this work properly? As the title describes, the logo's alpha channel is ignored. I just changed CanvasItemMate...
2
2 replies
A
isometric graphics
Godot Help
New to Godot
2D
xyz
replied
13 days ago
Hello everyone! I don't know English well, so please forgive me for my lack of grammar. I've just started learning isometric graphics. When I overlay two sprites in Tileset, this happens. What is it, ...
1
1 reply
U
How to correctly cut a texture of a TextureProgress node?
Godot Help
2D
GUI
Gowydot
replied
13 days ago
I have a TextureProgress node that displays a health bar(image below) and it's bilinear, meaning it increases up and down according to the player's health. However, my bar has rounded edges, and I wan...
6
6 replies
L
Mock-up for a non-interactive combat system for FreeOrion
2D
Glusoft
replied
17 days ago
It's been a while that I want to improve FreeOrion combat system and had the idea of having it be a non-interactive tactical card game (like exposed here). Due to the lukewarm reception, I decided to ...
48
48 replies
K
Problem with changing viewport size
Godot Help
2D
GDScript
Godot 4.X
kuligs2
replied
25 days ago
Hi, I'm trying to add the option to change the screen resolution in-game, but it has a couple of problems. First, when the reolution is changed it doesn't properly scale the content. for example, in t...
3
3 replies
G
Any tips for fixing pixel sprite smoothing?
Godot Help
2D
GUI
Vultouri03
replied
24 Jun
I think for the tilemap it actually looks pretty good but when it comes to the sprites it looks all jittery and not smooth, should I add like those shaders like here (https://github.com/CptPotato/Godo...
3
3 replies
K
Screen not maintaining stretch when changing some scenes
Godot Help
2D
GUI
Godot 4.X
krytheon_dev
replied
19 Jun
Godot 4.4.1 I have a game which supports several resolutions as well as fullscreen (and combinations). My project settings have resizable ON, stretch canvas_items, stretch expand. Game defaults are fu...
1
1 reply
U
Easier way to animate buttons dinamicaly?
Godot Help
2D
GUI
Godot 3.X
Vultouri03
replied
16 Jun
I need an easier way to animate buttons with things like changing scale, modulation, etc. It also need to be easily replicable, so I can apply it in other buttons. Godot 3.6
2
2 replies
C
Can't Scroll on Mobile with OptionButtons
Godot Help
2D
GUI
cheezum
replied
16 Jun
I'm developing a game for HTML5, and I've had trouble with scrolling on the mobile version. Inside my ScrollContainer, I have a GridContainer with an array of OptionButtons. However, trying to scroll ...
4
4 replies
Node not found - part of pathname replaced
Godot Help
New to Godot
2D
GDScript
Pleastic
replied
14 Jun
This is the scene I'm struggling with: And this is the code I use to get a reference to the "BaseImage" in the Root's script: @onready var image: Sprite2D = %BaseImage I tried this as an alternative, ...
4
4 replies
R
How to create a self-wrapping 2d world (Defender)?
2D
Toxe
replied
14 Jun
I am looking into Godot for my next game project. The 2d game world must be able to wrap from all directions - similar to classic games such as Defender (which wraps horizontally). I have looked throu...
9
9 replies
U
How to animate buttons by using themes?
Godot Help
2D
GUI
Godot 3.X
Vultouri03
replied
10 Jun
I have a bunch of buttons in my project. I use themes to make them all look similar and have a consistent UI. But I was wondering if I can animate buttons (hover, press and focus) with animations like...
1
1 reply
C
How do I make an infinite world in layers?
Godot Help
2D
Godot 4.X
kuligs2
replied
3 Jun
I want to make an infinite world with tile maps. All of the tiles should be white besides the borders.
2
2 replies
B
Font/Screensize Problems with Fractional vs Integer Scaling
Godot Help
2D
GUI
Godot 4.X
BlueNomiki
started
31 May
Hi there! So far I used fractional scaling while developing my game, but the font always looked odd and I was trying to fix it. As it seems the fractional scaling was the problem, at least it distorte...
0
0 replies
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2D
The world of sprites and pixels!
Slow Gravity, and not falling parabolically
sonic physics
"Pixel perfect" display not working
New to Godot, how do I make an opening cutscene?
Please help to guildline me on simple game via Network!
Subviewport world_2d sharing issues.
Alpha Channel(Transparency) is Ignored in the Blend Mode
isometric graphics
How to correctly cut a texture of a TextureProgress node?
Mock-up for a non-interactive combat system for FreeOrion
Problem with changing viewport size
Any tips for fixing pixel sprite smoothing?
Screen not maintaining stretch when changing some scenes
Easier way to animate buttons dinamicaly?
Can't Scroll on Mobile with OptionButtons
Node not found - part of pathname replaced
How to create a self-wrapping 2d world (Defender)?
How to animate buttons by using themes?
How do I make an infinite world in layers?
Font/Screensize Problems with Fractional vs Integer Scaling
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