Godot Engine
Rules
About
Featured Projects
Toggle forum theme
Sign Up
Log In
3D
Cubes, Triangles and mad collisions. This is 3D.
Latest engine news:
Start a Discussion
Godot Help
All Discussions
Tags
Forum News
Projects
Resources
Tutorials
Godot Help
New to Godot
3D
2D
Audio
GUI
Shaders
Navigation
Building
Programming
GDScript
C++
CSharp
HTML5
Networking
Physics
Exporting
AR
VR
XR
Optimizing
Question
Business
Community
Professional Trade
Non-Godot Projects
Godot 4.X
Godot 3.X
Free
More...
Latest
Latest
Top
Newest
Oldest
Particles in GPUParticles3D as Sprite3Ds?
Godot Help
3D
Question
crobison
started
1 Apr
Hi everyone! I had a quick question about GPUParticles3D. Is there a way to display the particles it creates as Sprite3Ds? Like instead of emitting various 3D particles, it emits 2D sprites in a 3D sp...
0
0 replies
Calculating angle with a raycast on a sphere
Godot Help
3D
Physics
paftdunk
started
30 Mar
Hello! I am working on a 3D game where the players will hit various spheres. I am not purely using physics for this - I'm going to calculate the projectile's launch angle first, and then I'll apply a ...
0
0 replies
L
Physics error when starting scene
Godot Help
3D
Physics
Question
Leopluss
started
22 Mar
Hello, I'm getting this error when playing my scene (just an empty level with a player and a cube), the player is a characterbody3d and has a softbody3d as a child with a mesh attached to it(I need it...
0
0 replies
NavigationAgent3D not working.
Godot Help
3D
Programming
GDScript
Lousifr
replied
18 Mar
Godot Version Godot 4.4 Question I've got a RigidBody3D that I'm using as a character. It's using the same system as the player, as I've created a base class called Unit that handles movement and heal...
7
7 replies
Problems adapting KidsCanCode's context-aware steering tutorial to 3D
Godot Help
3D
Navigation
Godot 4.X
enceladus5
replied
14 Mar
So I've been trying to implement a version of this into a 3D game. My enemy is supposed to walk in circles between four navigation points (labeled in the code as nav_points), using a NavigationAgent3D...
1
1 reply
B
How do I color a mesh faces individually?
Godot Help
New to Godot
3D
Shaders
blubbers
replied
14 Mar
I have a dodecahedron that i imported from Blender and i want to be able to color each of its faces with a different color. Since each face is made out of three triangles, I have tried changing the co...
3
3 replies
A
NavigationMeshGenerator
Godot Help
3D
Navigation
Godot 4.X
akovemilka
replied
12 Mar
hi! my code: extends NavigationRegion3D func _ready() -> void: var collision_shape = $MeshInstance3D/StaticBody3D/CollisionShape3D var nav_mesh = NavigationMesh.new() nav_mesh.agent_height = 2.0 nav_m...
1
1 reply
Bullets not consistently firing.
Godot Help
3D
Programming
GDScript
Lousifr
replied
10 Mar
I'm working on a top down shooter, and although the gun fires correctly when queue_free (after the bullet collides with something) is commented out, it doesn't otherwise. extends Node3D @export var sp...
2
2 replies
H
Adding a Texture to a MeshInstance3D using Script
Godot Help
New to Godot
3D
Question
haoushokuhaki37
replied
5 Mar
Hello, new Godot user here, I have been trying to change the texture of a MeshInstance3D Node using script. When I add the texture using the inspector (by adding it to the albedo section of Surface Ma...
3
3 replies
W
Translate mouse cursor movement to 3D with rotations
Godot Help
3D
Physics
Godot 4.X
WorkingHard
replied
3 Mar
I'm new to Godot and I've been struggling with this issue for quite some time now: In this prototype, the player is controlling a crosshair on screen by moving their mouse: func _unhandled_input(event...
6
6 replies
How can I get the surface id assigned to a face on a mesh?
Godot Help
3D
Programming
Godot 4.X
enceladus5
replied
2 Mar
Got two surfaces on my map mesh assigned to some faces on the geometry. I am able to get the specific face IDs on the mesh, so what can I do to get the surface assigned to that face? Any help is appre...
7
7 replies
M
_process taking 20ms on a blank project
Godot Help
3D
DaveTheCoder
replied
24 Feb
Godot 4.3.1-stable Windows 11 Home 24H2 i5-12500H, 3050 Ti Laptop GPU I was trying to optimize my game (which has a fairly hefty number of draw calls) and noticed that Process was consuming around 20m...
9
9 replies
M
Units leaning back when close to each other
Godot Help
3D
MrCLFN
started
23 Feb
I have no idea what's causing this, and no trouble shooting I've tried is working. I'm using NavigationAgents to move a large number of units. It mostly works fine, but when opposing units get next to...
0
0 replies
Projecting a Sprite3D onto a mesh
Godot Help
3D
Godot 4.X
housatic
started
22 Feb
The docs for Decals say that they aren't available for the Compatibility renderer, and to consider using Sprite3D instead. But I can't find any examples of how to do actually this. Does anyone know? E...
0
0 replies
G
Character Controller Malfunction
Godot Help
3D
GDScript
Godot 4.X
neozuki
replied
20 Feb
Hello! So, I am trying to implement an FPS character controller into my game, and it’s being weird. The side-to-side movement works just fine, but for some reason when I try move moving forwards or ba...
7
7 replies
S
How to blur background image in Godot?
Godot Help
3D
kuligs2
replied
19 Feb
I added a .HDRI image as a background to a PanoramaSkyMaterial in a WorldEnvironment node. But how do I blur it please? Like you can in Blender over here. Thanks.
1
1 reply
Overriding bone pose while an animation is playing
Godot Help
3D
Godot 4.X
housatic
started
18 Feb
Hello! I made a rig with an idle animation, and I wanted to override one bone's rotation via code without disrupting the rest of the animation. I ended up creating two BoneAttachments, one to get the ...
0
0 replies
R
How to map UVs on a 3D object to "clean" them
Godot Help
3D
Shaders
Godot 4.X
Loxyrak
replied
14 Feb
So attempting to make a cleaning system similar to viscera cleanup detail/power wash sim though the difference from power wash sim is i want to utilize a mop you hold and then hit the 3D objects that ...
1
1 reply
K
isolate selection in the editor
Godot Help
3D
Godot 4.X
DaveTheCoder
replied
14 Feb
Is there a way to isolate a selection in the editor and all non selected items to be hidden in the 3D view? Similar to blender's isolate selection. My 3D scenes can get very busy and it would be nice ...
3
3 replies
S
Need help with a curve generator!
Godot Help
3D
GDScript
Godot 3.X
DaveTheCoder
replied
13 Feb
Hello! I am having an issue with generating curves for my level generator. I must admit that math, mainly trig, is not my strong point, so I have kinda thrown together some kind of curve generator for...
2
2 replies
Load More
Loading...
This site is best viewed in a modern browser with JavaScript enabled.
Something went wrong while trying to load the full version of this site. Try hard-refreshing this page to fix the error.
3D
Cubes, Triangles and mad collisions. This is 3D.
Particles in GPUParticles3D as Sprite3Ds?
Calculating angle with a raycast on a sphere
Physics error when starting scene
NavigationAgent3D not working.
Problems adapting KidsCanCode's context-aware steering tutorial to 3D
How do I color a mesh faces individually?
NavigationMeshGenerator
Bullets not consistently firing.
Adding a Texture to a MeshInstance3D using Script
Translate mouse cursor movement to 3D with rotations
How can I get the surface id assigned to a face on a mesh?
_process taking 20ms on a blank project
Units leaning back when close to each other
Projecting a Sprite3D onto a mesh
Character Controller Malfunction
How to blur background image in Godot?
Overriding bone pose while an animation is playing
How to map UVs on a 3D object to "clean" them
isolate selection in the editor
Need help with a curve generator!
« Previous Page
Next Page »