Howdy, in case any of you are interested in 3D level design, environment art, etc. I just released the AssetPlacer!
It helps you place 3D assets efficiently on terrain, snap assets on a grid and flip and rotate with shortcuts, organize them in libraries and more! Itβs fully documented, and tested, so you can check it out here! https://cookiebadger.itch.io/assetplacer
This started out as my bachelor's thesis and I've been working on this for the last 6 months. It has been quite a rollercoaster with all the Godot 4 alphas in between, but I'm so happy it's finally released!