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X
Message/Signal bus for handling signals globally?
Godot Help
Building
Question
xRegnarokx
replied
8 days ago
So, I recently ran across the idea of using a message/Signal bus autoload (an autoload that stores all your signals you need to emit). The principle being that you wouldn't have signals inside nodes b...
3
3 replies
X
Handling Player stats
Godot Help
Building
Godot 4.X
xRegnarokx
replied
9 days ago
So, I am working on trying to improve my code flow, and make it easier for me to follow as it grows. I am trying to figure out should I store the player data locally in the player node, or use an auto...
4
4 replies
X
Dynamic Border around outside edges of screen.
Godot Help
GUI
Building
xRegnarokx
replied
13 days ago
So, I want to create a dynamic border around the outside of the screen that is colored, irregular(not just a line or rectangle around screen , but rather jagged/fuzzy), can grow/change color. I didn't...
5
5 replies
Built-in Termux with godot to get full python support
Godot Help
Building
C++
Godot 4.X
DaveTheCoder
replied
17 Jun
Hello,everyone. I'm trying to make a game like muse-dash.As I don't want to play with the built-in music that takes up GBs of space, I came up with the idea that using music API platform for music and...
11
11 replies
X
Advice on Dev Plan
Godot Help
Building
Question
Godot 4.X
xRegnarokx
replied
17 Apr
Hi all, So, I am making a small rpg demo/tutorial, first project that I am really trying to create a semi polished playable version. I created a dev plan of things I want/think should be in a small tu...
8
8 replies
M
Bug spotlight with direction light
Godot Help
Building
Physics
Question
kuligs2
replied
21 Mar
Hello everyone. I've been studying Godot for a while now and I've encountered a problem with two types of light. My game has a directional light and a spotlight. The spotlight itself has strange shado...
1
1 reply
Andoid APK can't be installed on my Phone
Godot Help
New to Godot
2D
Building
Edoan
replied
19 Mar
I followed the istruction to export an APK from four different video and the official Godot Dokumentation but when i open the APK on my phone, i have to accept the security warning, then it's loading ...
28
28 replies
How i can use spitesheet for texure 3d model in Godot 4
Godot Help
Building
Question
Godot 4.X
Scel
started
10 Mar
ood evening. I want to write a script to randomize the texture of a 3D model (MeshInnstance) in Godot 4 using Spritesheet (each texture is 18 by 18 pixels in size, the width of the image with textures...
0
0 replies
P
SOLVED: exported exe says ERROR
Godot Help
Building
PeterRiviera
started
28 Feb
Edit 12:45: SOLVED please help. i use godot4.3 mono, Windows 11. i exported my C#-project without error to an exe. when i start the exe godot opens and then closes. when i start from cmd it says: ERRO...
0
0 replies
How can I create Minecraft-like shadows?
Godot Help
Building
Question
Godot 4.X
Calinou
replied
20 Feb
I'm currently working on a project inspired by Minecraft's style, and I'd like to implement a similar shadow effect for objects (see attached image). Ideally, the shadow would dynamically change based...
1
1 reply
Problem with changing the position of the player’s head
Godot Help
Building
Question
Godot 4.X
Scel
started
26 Jan
Now, I have written a script to rotate the camera on mobile devices by swiping the screen, but when I start moving the camera, for some reason it goes down after the movement starts, as soon as the us...
0
0 replies
How can I implement multitouch in Godot 4?
Godot Help
Building
Question
Godot 4.X
DaveTheCoder
replied
25 Jan
I'm currently developing a first-person shooter. I've implemented camera rotation by swiping the screen and character movement using a joystick. Unfortunately, if the player starts using a gamepad, th...
1
1 reply
Trouble implementing mobile controls
Godot Help
Building
Question
Godot 4.X
Scel
replied
25 Jan
Currently, my game uses a virtual joystick for movement, touch input for camera rotation, and buttons for jumping and shooting. The problem is that if the player is using the joystick to move forward,...
3
3 replies
Y
Missing BCL (Base Class Library)
Godot Help
Building
yusongmomo
started
17 Jan
[godot3.6] I compiled the web platform successfully, and set the compiled webassembly_debug.zip and webassembly_release.zip in the custom template. When running, an error message was reported. I tried...
0
0 replies
R
Error while compiling editor with a module
Godot Help
Building
Godot 4.X
xevion
replied
11 Jan
I'm trying to compile the 4.3 editor with the module i downloaded from here: https://github.com/EIRTeam/godot/tree/shinobu_gd4/modules/shinobu and it would spit out error during/after linking every ti...
2
2 replies
X
Placing blocks relative to mouse in-game
Godot Help
3D
Building
Question
xRegnarokx
replied
4 Jan
So, I am making a tower defense game in 3D, and I am trying to figure out how to place blocks based on mouse position and the terrain point that would intersect with the mouse if it wasn't in 2D space...
2
2 replies
Why does my game lag at high frame rates?
Godot Help
2D
Building
Godot 4.X
xyz
replied
1 Jan
I've made a web browser game, and my initial testers are reporting that the game runs poorly and lags at 120 fps. What could be causing this, and how can I fix it? The project was created in Godot 4.3...
3
3 replies
How do I implement screen blurring?
Godot Help
2D
Building
Question
xyz
replied
Dec 14, 2024
I'm currently developing a game and have implemented screen blurring when the player pauses the game using a shader. However, I've recently discovered that this significantly impacts game performance....
2
2 replies
How can I limit the clickable area for a button?
Godot Help
Building
Question
Godot 4.X
Scel
started
Dec 10, 2024
Currently, I'm handling screen taps to start gameplay. I also have a button at the bottom of the screen to toggle sound. Unfortunately, this logic only works partially. Currently, tapping the screen m...
0
0 replies
How to optimize a 2D game for the browser
Godot Help
Building
HTML5
Optimizing
Scel
started
Dec 8, 2024
I am making my first 2D game to run in a web browser, what techniques can I use to maximize the optimization of my game to run and work without delays in a web browser? I will be glad of any help and ...
0
0 replies
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Building
compiling source into an executable build.
Message/Signal bus for handling signals globally?
Handling Player stats
Dynamic Border around outside edges of screen.
Built-in Termux with godot to get full python support
Advice on Dev Plan
Bug spotlight with direction light
Andoid APK can't be installed on my Phone
How i can use spitesheet for texure 3d model in Godot 4
SOLVED: exported exe says ERROR
How can I create Minecraft-like shadows?
Problem with changing the position of the player’s head
How can I implement multitouch in Godot 4?
Trouble implementing mobile controls
Missing BCL (Base Class Library)
Error while compiling editor with a module
Placing blocks relative to mouse in-game
Why does my game lag at high frame rates?
How do I implement screen blurring?
How can I limit the clickable area for a button?
How to optimize a 2D game for the browser
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