Shaders
Godot uses a simplified shader language (almost a subset of GLSL). Shaders can be used for Materials, Post-Processing and 2D.
Latest engine news:
- C
How can I tile textures and rotate them randomly in multiples of 90?
- chirpying replied
- There's information on how to do this in Godot 3, but not that many for Godot 4. I tried creating a shader myself but nothing seems to work. This godot 3 plugin shows kind of what I want to do. Coming...