3D
Cubes, Triangles and mad collisions. This is 3D.
Latest engine news:
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Extending CSGCombiner with GlobalClass doesn't show in node creation menu
- ieatpaper43 started
- I'm on the stable version of 4.3 with .NET enabled, and I can't seem to extend CSGCombiner and have it show up in the node selection menu. I am using C#, but I've tried doing the same thing with GDScr...
Procedurally generating structures with rooms / corridors / stairs / doors
- MirceaKitsune replied
- I'm definitely not expecting miracle answers to this question, what I'm looking for is pretty hard to do procedurally, but I've seen people achieve some amazing addons so I wonder to what extent it's ...
- E
Light acting unrealistic on proceduraly generated terrain(ArrayMesh)
- elissator replied
- I've generated a procedural Array Mesh using FastNoiseLite and calculated normals but the lightning of the mesh is unrealistic. I do not find any topics of this problem. Please comment if you knwo a s...