I have a large 3D scene and that part works fine. However, when I try to look at different parts in the editor the camera stops scrolling at some point and I can't zoom further. It seems like it is zooming relative to a certain point, is there a trick to it?

  • xyz replied to this.

    izNoob You can't actually zoom the camera using mouse navigation in the editor, as zoom is technically the change of camera's focal length (aka field of view). What we often call "zoom" is in fact dollying, the movement along camera's z axis.

    This movement is relative to camera's focus point which you can set from the Perspective menu or by pressing hotkey F when a 3d node is selected. It will set camera's focus point to the origin of that node.

    How far away from that point you can dolly depends on camera's far plane setting: View > Settings > View Z-Far