Networking
Tag for discussions about multiplayer/networking in Godot and/or contain discussion on networking in general.
Latest engine news:
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Need help keeping players from joining server once 1 player disconnects.
- kuligs2 replied
- I currently have a godot dedicated server that has its max_clients set as 4. When all 4 clients connect to the server. the server doesn't allow any further players to join, which is great. But if a pl...
How to do? Godot 3 to Godot 4 conversion with complex multiplayer code ARPG.
- WithinAmnesia replied
- I am looking for help with Godot 3 to Godot 4 conversion with complex multiplayer code. How should this be made in order to work properly in Godot 4? Any suggestions and feedback are welcome. The proj...
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Which way is better Websocket, HTTP requests or webRTC for card game Godot?
- kuligs2 replied
- Hi guys, i am trying to make card ### turn-based ### game online so many players could play online. Rules are: 1- ### two players only ### could play on same match, and other two players play on other...