GDScript
Tag for discussions about GDScript or contain GDScript code.
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How to get the point of collision of a round RigidBody2d in Godot 3.6?
- UpsetChicken started
- I have a ball that is a perfect circle and is a RigidBody2D node. There are several StaticBody2D nodes scattered throughout my scene. When my ball touches one of them, a tiny red pixel appears, repres...
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TileMap Transforms: Flipping and rotating tiles gives incorrect results
- michaeljacksonfather started
- Godot Version 4.4 Question My game requires of me to first apply rotations, and then flips to a tile based on received tile data. While my solution works for most of them, there are cases where the mi...