I'm struggling to come up with conditions so I can basically say "If direction is inputted, but not ALREADY being inputted". Any suggestions?

I wanna change to the move state when I move, but not if the movement key(s) are ALREADY being pressed/held down.

  • This is a good laugh, of all the things and the whole hour I've spent in this chair thinking and stressing, I think I solved it with "If Input.is_action_just_pressed()".

    Sorry. I'm still open to hearing suggestions if anyone has their own takes or ideas though.

This is a good laugh, of all the things and the whole hour I've spent in this chair thinking and stressing, I think I solved it with "If Input.is_action_just_pressed()".

Sorry. I'm still open to hearing suggestions if anyone has their own takes or ideas though.

    NJL64 use bool? if is pressed "being_pressed = yes" if release "being_pressed = no"