Programming
Learn to code and ask for help with Godot. Talk about networking, encryption, APIs, you name it, it's all programming and it's all here.
Latest engine news:
- _
Hierarchical State Machine vs Stacked State Machine and questions
- SnapCracklins replied
- I am creating a Player character for my game that at its core has 4 States. Idle, Moving, Attacking and Defending. The problem I am facing is mixed states. For example when a player moves and attacks ...