Programming
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Latest engine news:
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Linker error when compiling GODOT under Windows 10x64 with scons and mingw
- ivailo-burov replied
- Hi, I tried to compile godot-master branch under Windows 10x64, 64 bit CPU AMD A8 6660K with scons and gcc(mingw), but get this linking error: bC:/Users/Admin/scoop/apps/gcc/current/bin/../lib/gcc/x86...
Is there a way to get better button mapping on something like Valve Index controllers?
- wkk replied
- Hello there, I'm basically experimenting with Godot and VR using a Valve Index, and already toyed a bit with https://docs.godotengine.org/en/3.1/tutorials/vr/vr_starter_tutorial.html where I followed ...
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A resource when preloaded into another script only produces null variables when calling them
- cybereality replied
- I have this script: extends Resource class_name Monster export(Texture) var front_sprite export(Texture) var back_sprite export(String) var name export(int) var level # Gets the types and gives the mo...
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When using visual studio code for debugging, it incorrectly freezes on breakpoints
- dragon3025 started
- I'm using visual studio code with godot-tools extension. To test this out, I set a conditional breakpoint with a condition that's impossible to achieve. The game incorrectly freezes on the breakpoint,...
- S
Defining tilemaps for travel. Ships on water, people on land tiles.
- Sir_Connery replied
- So I know how to set up the tilemaps for everything to be able to navigate it. But how can I set up only certain objects to travel only in certain type of tiles? For example ships only on water and pe...