3D
Cubes, Triangles and mad collisions. This is 3D.
- L
Importing rigged models from blender does not always add a Skeleton3D node.
- Lightsheik started
- I go into blender, create a simple model and rig it (armature deform automatic weights). I import the model into Godot, all works well, a Skeleton3D node is automatically generated. I create a simple ...
Is it possible to use multiple layers of images to create a texture?
- FadaSentava replied
- I'm trying to make a card game (like Magic Arena, Hearthstone, Legends of Runeterra) and I'm not sure how to properly use the textures. When a card is played, it lands on the table as a small flat pie...