3D
Cubes, Triangles and mad collisions. This is 3D.
Latest engine news:
- D
Generate Physics on Mesh like the import option on the editor but in code.
- Dude started
- Im currently loading glb dynamic at runetime file via GltfDocument like so: public static void LoadGltf(Node attachTo, string pathToGltf) { GltfDocument doc = new(); GltfState state = new(); doc.Appen...
Blender exported a 132 byte glb, and broke Godot into a reimport loop. Why?
- packrat replied
- Blender v3.6.5 Godot v4.1.3 today I exported a glb that was suspiciously 132 bytes. when it was imported to Godot, at first it was fine, but then i saved that scene. that was followed by 5 minutes str...