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Latest engine news:
How do I control the collision physics layer of a TileMapLayer via code?
- AeroSpace_oficial replied
- I was trying to make some tiles to enable and disable with a bool variable, all in just one TileSet. I have a blue tile for the ones that enable their collision when the variable is true, and disable ...
4.4.1: Errors when using a Subviewport to show a 3D item in an inventory
- Tomcat replied
- Hi there, I have been trying to set up an old-school inventory system with 3D spinning slots. So far, the 3D part has been going smoothly : However, I am having issues regarding the subviewport usage ...