kuligs2 the player is punished and thrown in a "forgetting pit" i dont know the good english name but its basicly a medieval torture pit
.
the antagonist is an evil queen.
why cultists? i think ive played too much blood when i was young. i will find a way too make them fit in the game 😉

the setting is somewhat "medieval, western fantasy" so there will also be knights with guns
something like this concept art(not mine)

heres an old model of mine that depicts the style of knights with guns.
basicly no kevlar but all metal plating

    DJMaesen heres an old model of mine that depicts the style of knights with guns.
    basicly no kevlar but all metal plating

    Historically, it's quite accurate. WW1 assault troops' equipment:

      kuligs2 cultists is pesky little burgers

      Yeah, they always have more hitpoints than their appearance would suggest.

      If game mood is wwi-like then some cultists could spray mustard gas at player. This would also give them opportunity to wear those creepy wwi style gas masks.

        xyz either suffocate from mustards or breathe in the asbestos particles from the filter.. them gas masks were double edged.

        • xyz replied to this.

          xyz gasmasks are a great idea, then i dont need to model a dozen faces 😉

          finished the lowpoly minion, onto rigging

            kuligs2 medieval <> ww

            Oh, really? What's the subtle difference? Wildness is about the same. But I'm not talking about medievalism, I'm just pointing out the technical side. I should have said that everything is technologically correct. But, yeah, in the Middle Ages such technologies did not and could not exist. The level of industrial development is directly related to social relations in society. But this is so boring, and here it's just a beautiful game.

            kuligs2 either suffocate from mustards or breathe in the asbestos particles from the filter.. them gas masks were double edged.

            I'd wager cultists are asbestos resistant.

            DJMaesen did you do it manually? or some auto retopo? Im always struggling with retopology..

              kuligs2 always manual retopo, gives u much more control
              autoretopo is for lazy people imo and doesnt give good results

              Depends, if you are dealing with a situation where throughput is needed... I wouldn't say it's lazy. Rather efficient. And even if you have to fix a few things here and there. Time saved is still time saved per model retopoed.

              6 days later

              ladders and swimming are now working
              thanks to a kind wizard 😉

                DJMaesen would be interesting if the char had the power move to lunge forward with both feet kicking the enemies
                Drop kick style

                  kuligs2 lol maybe
                  but im sticking to current abilities for the player, i fear scopecreep 😉

                  • xyz replied to this.

                    DJMaesen i fear scopecreep 😉

                    Rightfully so. It's a very dangerous beast 😃