- Edited
I'm using timers to despawn birds in my angry birds ripoff. when there's 1 second left in the timer the bird is supposed to set visiblity to false and trigger an effect, but the timer randomly stops after broadcasting the signal and despawns the bird too early. It's not paused or anything, and I've spent 2 hours trying to figure it out. I think it has something to do with the signal that is set to emit when the timer has 1 second left, since that is exactly when the timer keeps stopping. Anybody have any idea whats going on?