Here what i understand: in the properties of the texture button's node, i see in "button mask" 3 mouse key. If none of them are "on", the button will not emit any signal. By default, only left mouse is "on", so when i clic on a button, the signal is emitted.
So if i activate right button, i should expect an impulsion in the signal "pressed". This is the case, but i haven't got nothing to distinguish them.
The help popup says i must use BUTTON_MASK_LEFT | BUTTON_MASK_RIGHT. But what does it mean ? Do i need to catch the input event ?
In my input script, here my setup. Does it means there are interferences them ?
func _input(event):
if event.is_action_pressed("leftClic"):
elif event.is_action_released("leftClic"):
elif event.is_action_pressed("rightClic"):
elif event.is_action_pressed("screenshotGame"):
elif event.is_action_pressed("activeIA"):