z80 Great ! It would be nice to add some tests using the concave mesh issue discussed a while ago as well as your unstable joints issue.
By the way, regarding this issue, Unity also suffer from weird issues (looks like some force gain momentum with time then grow exponentially and makes everything explode in KSP), I think it would be much better to automatically "weld" parts together into a single collider mesh so the physics engine only have to deal with a single entity and not a bunch of parts stuck together with bad glue and duck tape. Especially regarding the gameplay added value for such poor model, IMHO, it doesn't add much but cost a lot of annoyance and performance issues.
Finally, do you have some compile editor ready to use ? It would be great (don't forget to tweak the version as well !)