Hi all, my name is Dave and I'm studying game dev for the first time this year. Started early January coming from zero programming background. After tossing and turning between going with Unity or Godot, I opted for Godot instead (and this was well before the controversies of recent).

I'm hoping to make my dream game in my lifetime, but also learning new skills in something I always wished and dreamed to delve in to when I was much younger.

    Hi everybody! My name is Filip, I am a developer, composer, writer, and occasionally a low-poly 3D modeller, who discovered Godot a year ago, and works only in Godot since then.

    I have a YouTube devlog with plenty of tutorial videos.
    And, I wrote and published a book about creating games in Godot 4 from scratch.

    Happy to be a part of this community. 😎

      Hello, crew. I've been using attempting to use Godot from time to time for the past few years but never really had the time to take a serious dive into learning Godot, yet never made a forum account since I mainly watch YouTube tutorials. I've lately been trying to focus on pushing myself to work towards my goal. People say to start with small basic games, but I feel like it would be more time productive for me to just work on my main project.

      I always enjoyed video games since the days of SNES and Windows 95, but never imagined I'd be here since computer code was never my thing, but my life went full circle as I had to learn some code for GIS. When looking into ideas on what to do with Geography to build coding experience, I learned about how it can be useful for fantasy world building, which got me interested again in game design. ArcGIS also helped me get comfortable with Godot as they both have a similar layout. I'd ideally like to earn money from making games, but I hear how not everyone makes it. I'm optimistic I can at least make up for my lack of computer knowledge with story plots, character design, and game mechanics. I previously worked in a hunting and camping store since my area is mostly all retail and service jobs, so I'm stuck in the city at the moment. Poverty aside, I at least have a new laptop and internet, so I'm thankful for that. I'm also blessed to have a DSLR as another hobby of mine is photography.

      I work alone out of a distrust of others, but I'm thinking of looking for a space simulator group to join. I like the old days of sci-fi designs such as Gundam, Mech Warrior, Wing Commander, X-Wing, and StarCraft. Plus I do have a fair amount of knowledge on real world military and science technology to back up any vehicle designs I make. Then my knowledge on astronomy and climate can help me build fictional star systems. My current game is completely unrelated and centers around psychics, magic, and spirits.

        Mewglitch

        milktank81

        Fencer

        Geogravitki

        A warm welcome to the forums! Happy to have you here!

        Fencer I have a YouTube devlog with plenty of tutorial videos.
        And, I wrote and published a book about creating games in Godot 4 from scratch.

        Fantastic resource, Filip! Especially now that a lot of people are looking to learn the engine and getting into game dev. ❤👍

        Geogravitki Hello, crew. I've been using attempting to use Godot from time to time for the past few years but never really had the time to take a serious dive into learning Godot, yet never made a forum account since I mainly watch YouTube tutorials.

        YouTube is a fantastic resource, but the beauty of a community like this is the interaction with other people sharing the same passion as you. I wish you all the luck with your main project. I'm sure it's going to be great!

          MikeCL Thank you! I already received some positive reviews, so I hope more people will like it and learn from it. 😎

          5 days later

          Hello everyone,

          I haven't done much coding since the late 90s / early aughts. The kids are taking coding and cybersecurity in school. They like making art and music. So, of course, I recommended they try their hands at game dev.

          I have some rust to sand off before I can really help the kids with it, but I did a bit of coding when I was young, studied visual communication, and have certainly played a lot of games over the decades. I recommended they use the Godot engine, so I need to learn a bit about it (and get back into the dev mindset) so I can help them learn it.

          We (mostly, I) have built a couple of small prototypes of various genre games, but have not yet built any complete, original projects.

            Hello Godotneers,

            I joined about half a year ago but never took a deeper look into Godot until recently.
            As a kid I discovered that there are games on 286 computers. I had no manuals and all games were in english, but I enjoyed figuring out how to play them. Many years later I thought to give programming a try and learned C# and when Unity arrived I was happy to see a game engine that uses C# and offered plenty of learning resources.
            I actually never finished any game and spend about 7 years learning how certain features of games are made or how you would do things in theory, which I find very interesting. Maybe I am/was stuck in tutorial hell? Idk.
            However, learning those things was fun, but making something out of it not so much, especially recently.
            The first few times I looked at Godot I was scared away, but in the past few weeks I found something in it I've been missing for a long time.
            Fun. So, maybe I can finally create, at least, a small game.

            As I'm not good with final words:
            Good luck and most importantly, have fun everyone!

              trizZzle Welcome to the forums TrizZzle! Indeed even a small game can turn into an overwhelming amount of work! It is very fun tho and rewarding. Starting small would be smart =D

              hello fellow godot superfans!

              i've been into gaming since before i could read, and that was about 20-ish years ago. after learning about godot, discussing game design with friends and family, and watching videos for weeks, my interest has finally gotten piqued enough to finally try and learn an engine, and godot (as well as gdscript) seemed like the most welcoming for a true blue beginner. it helps that i'm already a fan of some published titles made in godot, notably cassette beasts and endoparasitic.

              while i'm excited to check out what other people have made and are currently working on, my priority for being here is looking for help and suggestions while i struggle through learning to code (and maybe, eventually, i'll even be helping others just starting like me out!) i'm looking forward to talking and sharing ideas with people! ✌️

                Hi İ am a newbie gamedev, mostly as a hobby but we'll see how it goes.

                  bradimey Hey, welcome! And glad you feel this way about the community. We have great people here with different life experiences hanging out.

                  Hexxxen Welcome! Have fun building!

                  Hello everyone!

                  My name is Nautilus and I am making, alongside a great friend of mine, our first game! That will also be our first commercial game! Challenges, yes! lol

                  Anyway, we were making that game in Unity until Unity decided to do what it did recently, so looking for alternatives, we landed on Godot! So I hope that, in this journey that we go through learning the engine and getting to know each other, we have a lot of fun, and hopefully at least some success.

                  I hope we have a great time together!

                    Hi everyone, my name is Jim and I just joined today. I'm working through two basic platformer projects through YouTube. One in 2D and the other in 3D. I'm a CS student and was told to learn game dev on my own since CS doesn't cover it. I like the tree structure of Godot, is there a repo of community nodes to make game dev easier?

                      Hi all. I'm Nick, a creative/developer. I've been a writer all my life, during the pandemic I taught myself how to code video games and discovered Godot in the process. I've been hooked ever since, great development environment & community. I have a number of projects in the works, signed up here so I can ask questions when I run into roadblocks I can't solve (and help folks with answers if I can). Looking forward to connecting.

                        DaveTheCoder

                        Ah I see, wow it's built into the editor and everything! I was think of things like small scripts to do one thing, but there's entire programs and tools here! I'm looking around now.

                        Hi everyone. My name is Jesus.
                        I was making games in blender game engine for a few years, and after it died I moved to unity.
                        Last month I started using godot and I really like all the features it offers.
                        I do mostly prototypes and test games, but I'm hoping to someday make a complete game.

                          Hello, guys and gals.
                          I'm a 2D, 3D artist and game developer, mostly working in RenPy.
                          Still new to godot, so I may have to bother you guys for a bit with some questions and stuff, hopefully no one minds.