Godot 3.X
Tag for discussions and questions relating to Godot 3.X
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Something is wrong with shading of my terrain when I use low values of roughness
- Dmytro12414 started
- Hello everyone! It appears when I change geometry normals of the mesh and depends on camera position. But when I don't use smooth normals this issue dissapears. I tried to fix this for a long time, so...