First of all, I apologize if my question is not clear enough but well
I have a character that has a Skeleton2D node and Polygons to make the rig. The polygons are used to bend things such as torso and legs, as well the arms.
My character will have custom clothing, so the player will be able to customize things such as shirt, pants, glasses, hats, etc
I'm pretty aware of how I will make the glasses and hats work, but I am not completely sure about more complex things such as pants and shirts. Will I have to make a new Node with custom Polygons for every single piece of cloth I make?