Hey there, I’m getting really confused with resolutions atm. I want to have the UI and textures scale properly with smaller resolutions but I’m unsure how to do this.
I’ve tried viewport and expand, but when using a 800 x 480 res, and then testing 320 x 240, the UI is too small.
These are the resolutions I’m targeting for a tech demo:
1920 x 1080
1280 x 800
800 x 480
480 x 272
320 x 240
Maybe I’m overthinking it, but I’m just not sure how to do it unless I manually scale everything according to these sizes, and that seems to be what I might have to do. If I disable stretch, then the resolution will be in the bottom middle of the screen. 320 x 240 will look fine but I’d have to scale everything manually from 320 x 240 onwards.
Does anyone have any tips? Because I’m genuinely stumped and idk what to do 😣
My default window size is 800 x 480.