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kuligs2 Let's not go down that path. I removed it due to being off-topic, and the only purpose of existence was to fuel controversy and discredit the community.

    kuligs2 I started to watch. I agree, it is comedy 👨 and also worrying.
    Nice to watch while folding my clothes. 🧦 👕 👖

    • Edited

    kuligs2 Hehe, Yup.. I know. Saw it when it came out. He has my face on a couple of his videos. Sorry for the super cringe.

    But again. Let's not go down that path. It's out there if people want to see it, but it doesn't serve any purpose to exist here.

    I edited your screenshot (1. my face has nothing to do with this discussion 2. Don't randomly post other people's faces).

      MikeCL its your kitchen, boss, 😃. I just stumbled upon this video today. Its been out for half a year. So idk. To me it seem related to the topic but i guess im wrong...

        kuligs2 I watched it. It was entertaining, but you can't take anything in there serious. Most of the things said are out of context. But I have to admit, the editing was good. Must have been a huge undertaking to collect and edit those clips to make a 2 hour video.

        Back to topic:
        I think it will take quite a while until we see huge differences between Godot and Redot. However I'm curious how things turn out. Maybe both engines will benefit from each others progress. 🤞

        MikeCL Thanks for not just blocking/locking this thread. This has been an interesting little trial for Godot and it's nice to hear more of the communities thoughts. (I do understand why you'd want to just lock block and move on though)

        Under Juan's stewardship Godot has maintained a cult-like status among us for a long time which I find impressive considering the guy is neither a social genius nor a technocrat. It was just a matter of time before some task was delegated to the wrong person. As a Godot fan I'm obviously a little disappointed that there's now a Redot fork but I'm also considering the benefits:
        -outlet for people not getting contributions merged
        -competition for competition's sake and naturally:
        -protest for protest's sake

        Redot though, unfortunately, will probably move just as slow as Godot if not slower in the long term. Should we be concerned for Godot's path forward? Well clearly they already have too many devs and can't keep up with merge requests so I'm not too worried.

          Erich_L I thought about it, but I figured there will probably be news dropping down every now and then about the engine that people would like to discuss.

          So if we can keep the drama to a minimum and focus on the engine, that helps keep the thread open.

          i just hope that redot will merge PR and not leave 3k open PR's. Also i hope they will make godot jolt physics as default... but who knows..

          Can someone give me the short version of what happened? Is this a fork born out of spite for something?

            Danimal Is this a fork born out of spite for something?

            Not really. The contradictions have been building up for a long time. The reason that directly led to it should not be voiced here, but it can be studied here.

            I did decide to pull my monthly contribution. In software dev I get the impression anyway that a bigger budget just leads to a bigger project, not a better end product. Virtue signaling is common in tech, I just never thought I'd see such outrage from the godot community.

            I didn't follow X (besides seeing the tweet that started it all), but compared to other Engines, Godot on discord very much "looks" like a one sided political platform where you're either silent on the issues they bring up or blocked/banned/post deleted. Personally I never saw anything like all the inclusion flags in Unity or Unreal branding.

            On the one hand, you can't help but respect the attempt to stick up for some virtue being presented- even if it's probably shallow branding. On the other hand, we're in a situation where we're asked to support their beliefs with our donations in addition to development on the engine which presents other issues even if you personally do support their beliefs. If you're just being shallow about "the cause" you're likely doing more to alienate people who grew up from different backgrounds than actually creating meaningful change... which really eats away at that attempt to be inclusive.

              Erich_L On the one hand, you can't help but respect the attempt to stick up for some virtue being presented- even if it's probably shallow branding.

              I don't respect morally corrupt values.

              I can respect someone at least trying to do the right thing even if it's largely unhelpful (edit: or even the wrong thing if they believe it's the right thing -> empathy). Our community manager clearly though went too far in the unhelpful direction. The community had so rigorously rallied for Godot previously that I don't know what the community manager was for- I just hope my money went to other things besides her.

                I hope this is not Godot´s downfall, just like what happened with Unity. I wonder why they didn´t remain politically neutral?. I don´t know if there are other deep reasons for this schism of the community, but I pray it´s just a tantrum and everything goes back to normal. This kind of division doesn´t help advance anything; I´m getting flashbacks of the "Life of Brian".

                Erich_L I can respect someone at least trying to do the right thing even if it's largely unhelpful (edit: or even the wrong thing if they believe it's the right thing -> empathy).

                At best, I may "understand" someone who does that. "Respect" is the wrong word.

                kuligs2 RED DOT

                Red dot is a product design awards program(basically brands like say fujitsu buying a 'design reward' for a product as part of their marketing campaign, I have one such fujitsu monitor, hence the example I used... was decent for it's time but award worthy? nah).

                Godot folks made a comment on Twitter that others reacted to politically and inflated the situation by letting the universe know how much they disliked the post instead of just moving on. Actual humans at Godot and humans that support various aspects of the foundation and development were threatened by humans that absolutely were unable to control themselves. Godot responded with moderation, moderated too heavily by mistake, and rehabilitated accounts as necessary. Other entities, not directly connected or representative of Godot officially made their own terrible responses and continued to make things worse in their own way--not Godot, or the Godot Foundation. These are the facts.

                It is good that Godot owned up, apologized for their mistake, and remedied it. They have also not made any comment since and no doubt wish to move on and truly encourage and enjoy endeavors such as Redot (which unfortunately, by its own description, is ultimately created from political purposes) and other forks which could bear wonderful improvements to what folks at Godot had first set out to do.

                It is important to realize that many of these folks, whose intentions are no doubt fine, are making things that are actually themselves political in perpetuity. Human to human, let it go, let it all go and you will find peace! I do wish the best to the Redot folks and hope they do find some success, we're ultimately all trying to solve problems after all.

                (Forgive me if this was out of bounds, it's hard to tell nowadays with different forums -- thank you!)