- Edited
If it's a bug, why does the button work for me?
Did you try disabling "Use Gradle Build"?
Try searching the github issues. I found several by searching for "TouchScreenButton".
If it's a bug, why does the button work for me?
Did you try disabling "Use Gradle Build"?
Try searching the github issues. I found several by searching for "TouchScreenButton".
DaveTheCoder Maybe it only doesnt work when you use gradle. From my understanding i need to use gradle because of my plugins or something.
edit: it also doesn't work without grade. I have know idea what im doing wrong T-T
DaveTheCoder Maybe it is an emulator problem?
Tested two different projects on 2 different versions of godot on 2 different emulators with different settings, nothing works. Slowly loosing my mind
You're having the problem when using an Android emulator? What about on an actual Android device?
DaveTheCoder hehe i dont have one
You should have said that earlier. Can you upload the .apk for that small test project?
DaveTheCoder ok, ill try
I installed test2.apk on my Android phone.
Both buttons work. If I touch the left button, "touchscreen button pressed" is displayed. If I touch the right button, "normal button pressed" is displayed.
DaveTheCoder huh? So why does it not work for me. Maybe I should install a new version of android studio but I doubt that is the cause. The funny thing is everything worked normally before…
I have Android Studio installed, and have used it for making Android apps using Kotlin and Dart/Flutter.
But I've never used it for emulating a Godot Android app. I'd like to do that, but haven't figured out how. If you can provide instructions on how to do that, I could try it and see if I can duplicate the problem you're having.
i was testing a litttle bit more and it turns out it doesn't detect any touch input, only mouse.
Please, can anyone help?
DaveTheCoder did you try it already?
The instructions you provided were too vague, and I haven't been motivated to spend the time figuring out the details.
It might not help solve your problem anyway.