- Edited
- Best Answerset by meta_leap
meta_leap Sounds like you might want to use godot on a source level, not gdextention but the same way that the godot editor is built. The documentation is far as I understand indeed a bit lacking on that front, but while there are a few users on the forums I think that do use godot this way... mostly you'll probably find users to help you with this on irc/matrix and rocket.chat which would be the venues the engine contributors/developers hand hang out on. In that case however I don't see you avoiding C++.
Though again, I'm not sure what you are actually trying to do, so as @xyz said, you might want to clarify what you are actually trying to do...
For your case A, I seem to recall OS class having an execute method. Not sure about listening for the output of the external process tho. Never needed to do something like this myself previously.