I tried unity for a while but C# hurt my brain so i switched to godot for GDScript and it's a lot easier.
Any Unity->Godot users here?
AmongPro6800 Off topic, but I enjoy your profile pic. Mario is on some shrooms...
I managed to complete 4 of the tutorial projects in Unity, Lego Microgame, Platformer Microgame, FPS Microgame and Karting Microgame.
They were all pretty good really.
And I enjoyed working on them, I just find that Godot works significantly better under Linux than Unity ever did.
xyz i checked out the URL at the bottom that image. it's a good website.
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trizZzle GDScript literally IS C#, although apparently it's closer to Python.
I went from Scratch to Construct to Godot, lol
GodotBeginnerRich GDScript literally IS C#, although apparently it's closer to Python.
How is it literally C#? Both have nothing to do with each other.
09kingarthur Hehe, I guess many have used serveral engines. I tried Clickteam Fusion and Leadworks (This one had this dumbed down Hammer (map editor to create half-life maps) like mapeditor) but then Unity came along. And now Godot.
In the past few days I learned more things in Godot and I'm really happy that I didn't run back to Unity.
The feeling that I am much more productive in Unity is gone or maybe even shifted towards Godot.
This is very uplifting and motivating.
Also using the documenation and the manual instead searching for tutorials makes a huge difference (for me at least).
trizZzle I like telling everyone, in case they don't already know, how good the Search Help
button in Godot is. It's the same doc files as you find at https://docs.godotengine.org/en/stable/classes/index.html, but the search itself is faster and better.