I tried unity for a while but C# hurt my brain so i switched to godot for GDScript and it's a lot easier.

    AmongPro6800 Off topic, but I enjoy your profile pic. Mario is on some shrooms...

    I managed to complete 4 of the tutorial projects in Unity, Lego Microgame, Platformer Microgame, FPS Microgame and Karting Microgame.

    They were all pretty good really.

    And I enjoyed working on them, I just find that Godot works significantly better under Linux than Unity ever did.

    xyz i checked out the URL at the bottom that image. it's a good website.

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    GodotBeginnerRich GDScript literally IS C#, although apparently it's closer to Python.

    How is it literally C#? Both have nothing to do with each other.

    09kingarthur Hehe, I guess many have used serveral engines. I tried Clickteam Fusion and Leadworks (This one had this dumbed down Hammer (map editor to create half-life maps) like mapeditor) but then Unity came along. And now Godot. πŸ˜„

    9 days later

    In the past few days I learned more things in Godot and I'm really happy that I didn't run back to Unity.
    The feeling that I am much more productive in Unity is gone or maybe even shifted towards Godot.
    This is very uplifting and motivating. πŸ™‚

    Also using the documenation and the manual instead searching for tutorials makes a huge difference (for me at least).

      trizZzle Also using the documenation and the manual instead searching for tutorials makes a huge difference (for me at least).

      πŸ‘οΈ