- Edited
okay that makes sense. thanks for the help.
okay that makes sense. thanks for the help.
how can i make it snap to the next area? I want to only be able to see one section at a time.
I tried unity for a while but C# hurt my brain so i switched to godot for GDScript and it's a lot easier.
You can only place one tile per layer. click the tilemap and click the layers dropdown. make a new one and change the z indez by 1. this will be your props layer. whenever you want to place something not walkable, click the layers dropdown and select the one you just made.
I have a simple script that sets the camera position to the player position. this works alright, but I want to make a space the camera will not pass until the player has passed it, making an illusion of segmented areas. I can't figure out how, and any help would be appreciated!