kuligs2 like hold my beer but more legal way

What crime could there be in beer? 🍺

kuligs2 Maybe it will take 8 years to make

With what money to eat and drink cognac all these 8 years? 🍲 🍷

    Tomcat What crime could there be in beer? 🍺

    Drinking alcohol is considered haram

    Tomcat With what money to eat and drink cognac all these 8 years? 🍲 🍷

    Game devving is just a hobby. I have a day job.

      I really like the GTA series of games. In the last part, GTA 5 I spent probably the most time.

      Why are "dream games" always amalgamations of already existing games?

        xyz Because innovating is incredibly hard and is the result of divine inspiration/heavy work/research and/or a stroke of luck. Still you get some jewels from time to time, but more likely those strange ideas crash and burn or goes unnoticed; especially in an oversaturated game market like the one today (Steam and shovelware goes hand by hand). Innovation and experimentation has mostly migrated to indie developers since the big ones are just interested in making money at all costs, and don´t take any risks at all, as opposed to a single dude with barely nothing to loose if their game flops.

        And common people like us are mostly content to recreate our favourite games with additions we would like to see into it.

        @xyz kids used to play outside, with friends, and use their imaginations. Sticks were guns (w/ sound effects), pine cones grenades, duh.... THAT really long stick is actually a fire sword that "YOU" cant use hahahaha (childhood trauma).
        For some people, that stuck into adult hood and their fantasy became our entertainment. Now there is just SO much for a kid to do that is someone else's brain child. they grow up and all they know and have thought about are already created, or iterations of it. I think the few that have the true ingenuity are not in the realm of modern academia. Those who CAN make games have learn too much of what and how to do "abc" based of how "abc" was created (benchmark).
        With that said i also believe gaming is like the music industry. Art can be entertaining but typically doesn't date well. It lives inside trends. True QUALITY music was created "hundreds" of years ago. Sound like math has formulas and functions. There are only so many correct formulas. Classical music IS sound perfected. Most all other forms of music are trends.
        I think the game world is the same, it lives in trends, but when it comes down to it.... the base "formulas" have all been explored and conquered. I don't know how much "out the box" there really is left to be tamed until the world expands (technologically speaking).

        Phantasy Star v, A SEQUEL to the Genesis/Megadrive game.

        8 days later

        kuligs2 Drinking alcohol is considered haram

        Beer is the oldest invention of mankind. So 10K years of human history is all about crime? Those who try to ban beer should be banned.

        Game devving is just a hobby. I have a day job.

        Day job is a huge drag on learning and creating games.

        xyz Why are "dream games" always amalgamations of already existing games?

        This doesn't just apply to games. Everything has already been invented. Human creativity is not much different from AI “creativity” — the same compilation.

        • xyz replied to this.

          Tomcat Everything has already been invented

          I don't think that's the case. We just live in a civilizational climate saturated with frivolous self-obsession, trite communication and loss of personal power. This causes widespread learned helplessness. One of the manifestations of such helplessness it the belief that "everything has been invented".

            numbers are infinite, but that doesn't necessarily make them all relevant. the application of them is very finite (I'm talking googolplex(s) of data, hawking level decay timeframes, after that point you literally can just start recounting.... whatever was being counted is completely erased into photonic energy) .
            Just like thoughts, What CAN be created, pretty much HAS been. What can be thought of, pretty much has been. It is a fluid development that connects thought and application. Limits of our reality, prevent development of the speculative. Innovations is typically created from need. Just like counting, if there is no application of the number, it really is only proven in theory, but still can be proven.
            Until a need is created, a niche isn't created, and advancement stagnates. i am not saying there is no room for innovation, but the bounding need for progression is the fundamental catalyst.
            The people on this forum are part of a small group of society that is actually driven, intelligent, and creative enough to fill a niche we have found in the network of creation. Id assume the most innovative game anyone could create has been "thought of before", but no one has made it more than a theory.
            The amount of free time we have discovered is a fairly new concept for life. Gaming is one thing filling that niche of free time ("new numbers").

            xyz I don't think that's the case. <…> One of the manifestations of such helplessness it the belief that "everything has been invented".

            Why think when there are facts? In literature, there are only six plots that move from story to story. Over 2K years. Have many notes or color combinations been invented in the last few hundred years? New compositions in painting? Nothing can be invented in theory. The only thing that can be invented is to compose what has already been invented — to find new combinations, and here AI has a huge advantage, stupidly because of its better ability to brute force (picking and choosing).

            We just live in a civilizational climate saturated with frivolous self-obsession, trite communication and loss of personal power. This causes widespread learned helplessness.

            This does happen. But this is very dangerous reasoning. The question arises: who creates and maintains such a climate — who has access to the media, the artistic community (engineers of human souls) — Cui prodest? I would not say that such a question is close to politics. It just breaks into it. It's strange to hear you say that.

            There is an area in which the human mind is not just stronger than AI, but has an absolute advantage. It's science. Hypotheses and theories cannot yet be artificially created. But to realize this, people need to be learning all the time. I see, who doesn't need smart people?

            My game is about this — social simulation and management of society, the role of the individual in history. “Alternative to The Sims” I say that not to go into a long explanation, especially since outwardly it will look similar.

            How about an open world full of npcs with actual artificial intelligent. That's never been done before. 😆
            But really that's my dream game, to live in the world where you have the power to undo/redo what you've done and see the different outcome.
            Back to reality though, it's a contra-like shooter game I'm trying to finish hehe.

              Gowydot How about an open world full of npcs with actual artificial intelligent. That's never been done before.

              there is oblivion/skyrim mod that do just that

                Gowydot How about an open world full of npcs with actual artificial intelligent. That's never been done before.

                Have you played The Sims 3? Sims 4 has moved away from the open world.

                kuligs2 there is oblivion/skyrim mod that do just that

                It seems to have only a daily schedule for the characters.

                Gowydot But really that's my dream game, to live in the world where you have the power to undo/redo what you've done and see the different outcome.

                That's it! Create a game that wanted to live in. I thought that would never be said. Fortunately, I was wrong. Maybe people aren't as hopeless as I thought.

                I wanted to make a game where everyone would be happy, but sadly I didn't know how.

                @kuligs2 @Tomcat
                I (half jokingly) meant actual ai with self awareness since it hasn't been created yet.
                But then I thought about it, it would just be like playing multi player simulation/game isn't it lol (eg. 2nd life). So I thought well, maybe playing a game with/against "superior ai" for better challenge...but again, it would just win/outdo me everytime so...(this is where my thought went off track beyond this thread and I won't bored you guys with it)

                Then my thought came back and conclude that we just want to create "fun" game. What is fun for us individually is whatever we have experienced playing. We want to re-live that experience because we already know it makes us happy.

                Right now if you were to actually try to "invent" new game it would just end up be a bunch of older games+real life elements mash up together anyway. So if @GodotBeliever want to make everyone (at least in this thread) happy he/she would need to create a game with all our dream game elements from this post 😃

                But it doesn't mean this is it you can't invent anything now. I believe as we gain more knowledge in the future (in anything) we will gain more 'creativity' and something of a new invention maybe created. (For example if we were to learn how inside of the blackhole works and use that for our advancement or, for us, a new type of game based on it.

                  Gowydot After reading your article, the game I want to make is clearer. This is a game in a dream, no matter what kind of mood people are in (maybe angry, sad), no matter what kind of things they are experiencing, as long as they play this game, they will be happy, maybe it is a healing game.

                  I'd love to make a modern Spore with more fleshed out stages, more focus on flora, animal classes and just more mechanics inspired by real life biology. It was my favourite game as a kid and I still like it today, but there's so much potential in the "evolution of life" concept that the game only scraped the surface of.

                    I had a lot of ideas when I was younger, now I wonder where they all go. I wanted to make a sorcerery game where you cast spells, dodge other spells, find ways to counter spells and so on. Like those Harry Potter games.