I have been looking at Godot 4x, but can't figure out how to make autotiles anymore. How does one create them?
Thanks.
I have been looking at Godot 4x, but can't figure out how to make autotiles anymore. How does one create them?
Thanks.
When you figure it out please send me a personal message. I don't see any benefit for switching to 4.0 until these things have more resources.
I'm surprised this wasn't documented. Godot 3x may still be golden.
Perhaps these blog posts by the author of the new tile system and this discussion on github may help.
Maybe it's better to say in 3.x... This isn't the only thing that's confusing me.
Hoping to see more docs on 4.x in the future.
They've been renamed to Terrains.
In the Tilemap properties you need to create a new Terrain Set with at least one Terrain, then in the TileSet editor choose to Paint the Terrains property and select one of your Terrains, then paint the connections as before (center block for inclusion, edge blocks where it touches another tile in the terrain set).
Then in the TileMap tool you can select that Terrain and paint with it.
Suppose I want the player to be able to change the terrain tiles?
Not sure what you have in mind, but you can manipulate the tilemap through code at runtime. Look into TileMap.SetCell(...)
I want to make an isometric life sim TBH. I've been studying ways to make pixel art for a while now.
Or, maybe not- the flip? Okay- they want 3D... The mechanics will be too difficult on Godot, then. Sorry for bothering! Let's see if I can't make EA jealous with a life sim that isn't theirs...
Nerdzmasterz I want to make an isometric life sim TBH.
Like The Sims 1?
Nerdzmasterz Let's see if I can't make EA jealous with a life sim that isn't theirs...
Do you want to compete with Maxis? There are several studios now doing competition with the The Sims (in 3D). I think it's possible… but not with the classic approach.
Hey, I’ve made a tutorial on using auto tiles for wang and blob tile sets. Let me know if you have a specific tileset style in mind and I can see how to set it up as well.
https://godotforums.org/d/34444-setting-up-autotile-for-wang-blob-tilesets
Let me know if that helps.
So, without saying too much, I wasn't exactly planning on it until recently- when I got angry enough at EA- I know, they seem to get a lot of angry TS customers. I dropped a little post claiming I would make another life sim- initiating the competition. I also have a few people who want to join this little independent game studio- and I'm glad for all of them. Making a game better than TS isn't going to happen overnight, but I'm taking the first few steps.
Go ahead and read my stuff, EA. IDC, and you will only know whatever I let you know.
Nerdzmasterz Making a game better than TS isn't going to happen overnight, but I'm taking the first few steps.
EA has a large fan base and several years of development experience. It won't be easy to compete with them at all. Yes, they have their flaws, and big enough. But, for some reason, there is still no alternative to the Sims.
Go ahead and read my stuff, EA. IDC, and you will only know whatever I let you know.
I assume that they will take this statement calmly. Because they have a good idea of the difficulties along the way. And will remain calm until something really works.
I mean the statement calmly, for now. Also, well, I am not without some progress. Like I said, it's not happening overnight, but it's happening. https://www.reddit.com/r/Life_Sim_Game/
Only thing is, I can't have LGBTQA+ stuff in it because of my faith- I simply can't- but I plan to add modding to counter that, and let people who don't want it to play without it. Some of the graphics are not the absolute best, but my main focus is game play at the moment- skills, characters and animations, personalities and actions related to the personalities, heck- you will even be able to name the virtual character race.
Nerdzmasterz but I plan to add modding
Modding is a very strong point. And it can play a decisive role. Much more than graphics. EA severely restricts modding in order to release paid add-ons on their own.
Have you decided to do it in 3D?
Yes. Check the Reddit link.
Zero restrictions on mods. Zero DLCs- only updates.
I think EA can get at least a little nervous now.
Does anyone know how to programmatically set the center bit on a tile with a terrain? tile_data.set_terrain_peering_bit() only works with sides.