- Edited
Hello!
I have the following problem. One of the nodes in my scene tree has a few children as it follows from "remote" view of the scene tree, see the screenshot below. However, if I request "get_children()", the result is null, not even an empty array. But I really need the list of children of the node. Game logic depends on it. If it matters, Godot version is "3.5.stable" on Windows 10. I'd appreciate any help!
Thank you!