m4nu3lf BTW you might want to update your opening post with the steam link and a image, either screenshot or some title image or such. whatever the first image in there is will become the topics thumbnail.
[Early Access available] Space shooter with realistic Zero-G physics
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Quick update. I'm redesigning some parts of my game (like the gunship model). I also started working on a multiplayer P2P mode!
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I made a lot of progress with the P2P multiplayer mode. I have a functioning death match map. I need to do more testing, though.
Here is some up-to-date footage of a playtest session of the deathmatch mode.
I'm changing some of the visuals of the ship. Now you can see the cockpit!
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From just a cockpit to a VR mode was quick.
I fixed a few issues with the VR mode and tried it with the Horde Mode.
The VR mode is now included in the early access!
It's been a while since my last update here. I did work a lot on the game. I'm now working on the single-player campaign. Graphics have improved considerably.
Erich_L Yeah, I do take some breaks; although I did work hard (and a lot), I don't get burnout easily in general. However, I have often panicked about technical issues, mostly the game being too heavy or buggy. I spent a lot optimizing the game. I think that was the most stressful part. But I'm in a much better position now, I believe. I also pretty much abandoned the idea of procedurally generating most things. I spent too much time on algorithms that were not producing interesting results when I could have just created maps.
This looks amazing!!!
BTW, I pushed a major update with the first couple of campaign missions, and here is a trailer:
From the "pod" like design of the vessel, I kind of assumed you'd do some kind of captivating animation where the pod is launched out of a much larger ship which might be for traversing larger distances.
I think you've shown a ton of decent looking game play in your social media pushes but never anything with enough short and sweet "wow" factor.
Nice! And it's only 2 quid, I might have a look when I get paid next week.
GodotBeginnerRich I'm not a marketing expert, but from the research I have done it seems also that a price that's too low can be a little harmful. I wonder if m4nu3lf 's price isn't too low
Meh, I bought/downloaded this on Steam last night, I'm running Steam on Ubuntu 22.04, and the game doesn't work.
Wasted 2 quid on this? WTF?!