- Edited
Hello everyone,
I make a code which command to a plane to fly in circle, this circle is cyclic. But actually, he moves square by square and i'd like to improve that to make it more swiftly. So whithout square by square, just the start location must be unchanged.
Here actually i have done: the green circle is what i'm looking for.
- I know is it possible to make coordinates to obtain the green circle, but not how to code that;
- This theoric code probably start to 0 degrees/radian, my plane can come from anywhere (Red square is the target location before to start the round "state"), so the circle must be adapted in consequence, i mean the target location must be the "0 degree/radian".
But is it possible to make a complicated thing ?