what version - blender godot, OS?
If you inherit scene from blender, and not make local then on the blender objects the properties will reset afaik, you feel me?
The yello meshcontainer, every time you save or soemthing, it imports it from blender or something thats why it resets.
You either need to move (position) the whole scene (root node) from outside node, or make local the objects, but when you make local then they wont sync up with blender no more.