So, I was looking to make a top-down 2d game, but I wanted to implement some POV shadows.

Map without shadows:

Expected shadows:

Encountered shadow problems:

How do you achieve the ideal "expected" shadows?

  • xyz replied to this.

    xyz
    Well, I'm using tilesets.
    Tilesets have their own tile occlusion.

    • xyz replied to this.

      Bellkitsu Well use tile occluders then. Where's the problem?