Hey guys.
There are a few NPCs walking around in my 3D game. I would now like to display a 3D object over each one that always rotates in the direction of the camera, i.e. the player's point of view. These 3D objects should also have effects, animations and lighting without affecting the "normal" game world. In a way, like the green diamond in "The Sims". If it glows green, the character shouldn't be illuminated by it, do you know what I mean? What's the best way to do this?