Now this sounds simple, cause it should be. To get a node I can just do: $path/to/node.
Now this is exactly what I am trying to do.
So basically I am trying to get a node based off of a base path and a variable.
var startPo = get_node('$Weapon/FirePoints/'+startPathName) # and yes the node does indeed exist
Now this should work (or so I assume) but well, it doesnt.
Luckily enough I do get an error but no matter where I looked could not find a way to fix it, anyone know?
E 0:00:01:0404 player.gd:97 @ _process(): Node not found: "$Weapon/FirePoints/M1911" (relative to "/root/hub/Player").
Thanks!