Using c++ , i like to be able connect Timer timeout signal to my class method
Can’t find any documentation on how to do that .
In the Doc
At the the signal example uses GD script , i like to be able to call c++ function instated .

i did try like this :

void HealthManager::_ready() 
	{
	 

		pTimer = get_node<godot::Timer>("Timer");
		//pTimer->connect("timeout", godot::Callable(this,"test"));
		pTimer->connect("timeout", callable_mp(this, &HealthManager::test));
	}

	void HealthManager::test()
	{
		godot::UtilityFunctions::print("Test1");
	}

And the :test() never called

Thanks

    Sadly I cannot try it now, but I think you need to do something with the timer. Like start it or something. You also need to register test in _bind_methods.

    whiletrue111 my c++ is a little rusty, but should't it be:
    this->test
    Or
    HealthManager->test
    Instead of:
    &HealthManager:: test