- Edited
zeni1agent Is it possible to create “character creator” In Godot?
Yeah, it's entirely possible.
How are characters created in general?
I'm researching this issue. Here's my tutorial on creating characters for games.
Tomcat's Godot tutorial
My plans are to make a character generator for Godot based on MakeHuman. This is essential for my project.
Unfortunately I have too many problems in the real world. I live in a country that started a war and is now losing it quite well
Otherwise I would have already posted practical developments. But despite all the obstacles the work is progressing and perhaps in the foreseeable future I will be able to present something.
If you're interested, here are some links on the topic to the problems I've encountered:
The problem with changing the length of the bones, does exist and I envision changing the growth of the characters by replacing the rig. It is possible to try to make changing bones (there are several possible ways), but it's too complicated for my current skill set.