KnightNine My material's texture shows up in blender, but in Godot, the material's texture is undefined. Any reason this could be the case? Material in blender: Material in Godot: I am importing the .blend file directly.
Tomcat KnightNine Any reason this could be the case? For the reason of shaders. There's a link to a tutorial on importing models and discussion here. You can try it.
KnightNine Tomcat Quick question, Is there any way of importing a toon shading effect from blender? I read that it would not be possible and such effects would need to be made in Godot.
KnightNine I think that the solution was that I needed to use Principled BSDF but thanks for a tutorial source if I have to look into it later.
Tomcat KnightNine Is there any way of importing a toon shading effect from blender? As far as I know, Godot, as of now, does not understand Blender shaders. So, yeah, it needs to be done in the engine.