- Edited
My material's texture shows up in blender, but in Godot, the material's texture is undefined. Any reason this could be the case?
Material in blender:
Material in Godot:
I am importing the .blend file directly.
My material's texture shows up in blender, but in Godot, the material's texture is undefined. Any reason this could be the case?
Material in blender:
Material in Godot:
I am importing the .blend file directly.
KnightNine Any reason this could be the case?
For the reason of shaders.
There's a link to a tutorial on importing models and discussion here. You can try it.
I think that the solution was that I needed to use Principled BSDF but thanks for a tutorial source if I have to look into it later.
Tomcat
Quick question, Is there any way of importing a toon shading effect from blender? I read that it would not be possible and such effects would need to be made in Godot.
KnightNine Is there any way of importing a toon shading effect from blender?
As far as I know, Godot, as of now, does not understand Blender shaders. So, yeah, it needs to be done in the engine.