My UI isn't showing where it is relative to the camera in the editor. Is there a setting or some way to arrange the UI relative to the main camera in the editor without having to guess and check where it will actually show up during debug runs?
Editor View:

In game View:

  • xyz replied to this.

    Duh0901 Best to show it relative to viewport. Make a CanvasLayer node and parent the whole UI under it.

    7 months later

    Thanks for the response xyz. It's people like you that make these forums work. I'll forever be in your debt.

      Duh0901 i think all users are in debt to xyz. just you wait for the debt collectors to arrive D: