So i want to build my level using blocks (cube object).
I have gridmap on the scene, is that possible to place my cube objects on it (without packaging to .tres)?

  • I mean not in-game but in Editor.

Something like this:

or maybe there any other way to do it?

20 days later

darceyo Developing an editor plugin might help you achieve that, but any further than that I can't really tell. You'll probably have to explore it further yourself.

    Megalomaniak Developing an editor plugin

    btw, i have found this plugin, but it is not for Godot 4.
    anyway, maybe it will help you in developing.
    https://godotengine.org/asset-library/asset/878

    the idea is you can just add nodes as "tiles" and place on scene
    maybe like

    @export var block1 = load("block1 scene")
    @export var block2 = load("block2 scene")
    #then place on x,y,z in editor.