How to move the viewpoint?
spaceyjase you can use WASD to move around if you hold the right-mouse button (E and Q move you up/down).
Is that in the manual? I couldn't find it.
DaveTheCoder they're used by the 'Freelook' settings in Editor Settings->Editor->3d:
https://docs.godotengine.org/en/stable/tutorials/editor/default_key_mapping.html#d-spatial-editor
They're in there, sort of. Can be modified along with modifier keys for panning, navigation scheme, etc...
I believe the engine uses the same standard as most art apps. Hold down space and it will turn your cursor into the pan tool. Let go and it goes back to whatever tool you were using.
So hold space and click and drag on touchpad as necessary.
Hopefully that helps and I didn't misunderstand the question.
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What a strange and hard-to-discover shortcut! Thank you though, that comes the closest to what I was looking for!
It moves in the direction the camera is watching, so for my top-down game I have to use W to move forward and then E to get back off the ground. It’s not the most convenient, but it works.
Thanks!
Edit: I noticed there’s an option for “full axis locked” that makes it do what I want. Yay!
Sorry, but how do you pan around the editor please? I can't figure it out. I even have a mouse.
Yup, tried those because I'm experienced in Blender. None work.
signup how do you pan around the editor
Your other post was answered.
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spaceyjase Dumb question, but: How does one "hold the right mouse button" on a laptop with only a touchpad (no touchpad buttons)? Holding down a two-fingered touch on the touchpad with one hand, and pressing WASD keys with the other sounds really awkward.